MASTER TRACKS PRO

                            User's Manual


                            CONTENTS

   1. Introduction
        .1   features
        .2   how it works
        .3   the interface
        .4   switching between windows
        .5   using alternate keys

   2. Installation of Hardware and Software
        .1   hardware hookup
        .2   starting up Master Tracks

   3. Quickstart Tutorial
        .1   booting up
        .2   recording a track
        .3   playing your first track
        .4   recording a second track
        .5   playing both tracks
        .6   naming your tracks
        .7   saving the sequence on disk
        .8   editing your sequence

   4. Basic Sequencer Operation
        .1   the transport and conductor windows
        .2   play
        .3   record
        .4   rewind
        .5   fast forward
        .6   stop
        .7   all notes off
        .8   pause
        .9   transport window counters
        .10  seeing elapsed time
        .11  other transport window settings
        .12  wait for MIDI keypress
        .13  auto
        .14  count-in
        .15  metronome
        .16  MIDI Thru
        .17  sequencer window
        .18  selecting which tracks play
        .19  selecting which tracks record
        .20  soloing tracks
        .21  naming tracks
        .22  selecting MIDI playback channel
        .23  setting the program number
        .24  looping a track
        .25  playing a sequence
        .26  recording a track
        .27  conductor display window
        .28  changing the tempo
        .29  the conductor track

    5. Song Editor Window
        .1   scrolling through the song editor window
        .2   playback point
        .3   the measure ruler
        .4   using song markers
        .5   placing markers
        .6   moving to a marker
        .7   naming a marker
        .8   editing MIDI data
        .9   selecting measures to edit
        .10  selecting an entire track
        .11  selecting measures across all tracks
        .12  selecting a block of measures
        .13  shift click
        .14  editing the selected music
        .15  playing a sequence from the song editor
        .16  moving to the step editor

    6. Step Editor Window
        .1   show/hide the grid
        .2   scrolling through the step editor window
        .3   moving to a marker
        .4   zooming in and out
        .5   switching to another track
        .6   playing a sequence from the step editor
        .7   editing note data
        .8   editing regions of notes
        .9   pitch and time indicators
        .10  choosing zoom level
        .11  tied notes
        .12  selecting a region for editing
        .13  inserting new notes
        .14  choosing note durations
        .15  tuplets
        .16  setting other note values
        .17  inserting notes with the mouse
        .18  inserting notes with a MIDI keyboard
        .19  rests
        .20  backspacing to erase mistakes
        .21  moving and copying notes
        .22  moving the note
        .23  copying the note
        .24  erasing notes
        .25  editing individual notes
        .26  editing note parameters numerically

    7. Using MIDI Data Windows
        .1   opening a data window
        .2   scrolling
        .3   moving to a marker
        .4   zooming in and out
        .5   edit resolution
        .6   switching tracks
        .7   editing MIDI data
        .8   selecting a region
        .9   inserting events
        .10  changing existing MIDI events
        .11  thinning out dense MIDI data
        .12  erasing events
        .13  the pitch bend window
        .14  channel pressure window
        .15  key pressure window
        .16  modulation window
        .17  controllers window
        .18  program change window
        .19  conductor track data window

    8. Using the File Menu
        .1   about sequence files
        .2   starting a new file
        .3   opening an existing file
        .4   closing a sequence file
        .5   saving a sequence file
        .6   using the 'Save As' command
        .7   using the 'Revert to Saved' command
        .8   customizing your screen display
        .9   importing and exporting MIDI files
        .10  quitting the program

    9. Using the Edit Menu
        .1   working with tied notes
        .2   about the clipboard
        .3   the undo command
        .4   cutting
        .5   copying
        .6   pasting
        .7   clearing
        .8   mixing data
        .9   inserting measures
        .10  select all
        .11  show/hide clipboard

    10. Using the Change Menu
        .1   change channel
        .2   change duration
        .3   change velocity
        .4   change continuous
        .5   mapping data
        .6   changing data values
        .7   change conductor
        .8   tempo range
        .9   changing meter
        .10  strip data
        .11  transpose
        .12  humanize
        .13  quantize
        .14  percentage ahead of the beat
        .15  offset
        .16  using quantize
        .17  fit time

    11. Using the Windows Menu
        .1   sequencer
        .2   song editor
        .3   step editor
        .4   pitch bend
        .5   channel pressure (aftertouch)
        .6   key pressure
        .7   modulation
        .8   controllers
        .9   program change
        .10  conductor track data window

    12. Using the Layout Menu
        .1   hide/show grid
        .2   hide/show markers
        .3   follow playback
        .4   zoom in/out

    13. Using the Goodies Menu
        .1   display memory use
        .2   markers window
        .3   about markers
        .4   naming a marker
        .5   displaying the conductor window
        .6   displaying the transport window
        .7   managing system-exclusive data
        .8   receiving sysex data
        .9   storing sysex data on disk
        .10  loading sysex data from disk
        .11  sending a sysex file to a MIDI device
        .12  quitting the sysex dialog
        .13  MIDI keyboard setup
        .14  MIDI transport control
        .15  using the MIDI keyboard for step entry
        .16  configuring your MIDI setup
        .17  selecting the timing source
        .18  using the record filter
        .19  changing the record filter settings
        .20  miscellaneous controllers
        .21  selecting individual channels on the record filter
        .22  quantizing while recording
        .23  exiting the record filter

    14. Advanced Topics
        .1   conductor track settings
        .2   re-barring to remove a beat
        .3   inserting measures in a single track
        .4   punch-in recording
        .5   looping
        .6   looping to the half-bar
        .7   loading many MIDI devices with a single mouse click
        .8   dumping from other sequencers
        .9   editing across windows
        .10  crescendos and decrescendos
        .11  building songs
        .12  song list mode
        .13  sequence data structure and ties
        .14  sliding tracks
        .15  MIDI sync song pointer
        .16  SMPTE
        .17  transposing drum patterns
        .18  notepad
        .19  a typical scenario
        .20  summary of keyboard commands
        .21  list of MIDI controllers

----------> 1. INTRODUCTION >-----------------------------------------

1.1 FEATURES

Master Tracks Pro includes features which let you do the following:

 -Control the sequencer using an on-screen control panel that looks
  like a tape-recorder transport control. Just click on Play, Record,
  Pause, Stop, Rewind or Fast-Forward to move instantaneously from
  measure to measure.

 -Set the meter, tempo and beat independently for each measure.

 -Display the elapsed time of any section of your piece.

 -Record all MIDI events on the 16 possible MIDI channels
  simultaneously, including key velocity, after-touch, sustain,
  modulation and pitch-wheel changes, and program changes.

 -Apply automatic and musically accurate error correction to your
  music, compensating for imperfect playing technique. A 'humanize'
  feature can compensate for the computer's predeliction to error-
  correct "too much" and thus create sterile, mechanical-sounding
  performances. Humanizing adds random, miniscule irregularities in
  note timing and velocities.

 -Merge, delete, transpose, repeat and copy individual tracks, or
  selected portions of a track.

 -Change the note velocities, continuous MIDI data, note
  durations, key, tempo, meter or MIDI channel information for
  whole tracks or just selected regions of a track or tracks.

 -Change playback tempo instantly or gradually over time. You can
  have Master Tracks 'fit time' to proportionally adjust tempos in
  a region to fit a given length of time - particularly useful for
  film and video work.

 -Visually edit your compositions on a variable-resolution grid
  which displays all MIDI events. Change a note's pitch or duration
  by dragging it to a new position. Step input using the mouse or
  MIDI keyboard with selectable duration, velocity, articulation and
  MIDI channel for each note.

 -Graphically plot and alter pitch-bend, aftertouch, key pressure,
  modulation, controllers, and program changes.

 -Set markers anywhere in a piece and easily jump to those locations
  for easy editing. An 'auto-rewind' feature can be set to quickly
  rewind your composition to a given point for effortless recording
  of multiple takes in a single track, or of subsequent tracks.

 -You can set Master Tracks to scroll the graphic display of your
  sequence as it plays it, so you can see the music on-screen while
  you listen.

 -You can incorporate your MIDI music into professional audio and
  video productions utilizing MIDI Song-Pointer and external SMPTE
  synchronizers.

 -A Sysex Utility lets you control your entire MIDI setup from a
  single program. You can save and load voices, banks of voices,
  drum patterns, samples, or any other kind of MIDI sysex data to
  and from your synthesizers, drum machines and other MIDI devices.
  This information can be saved on diskette with your sequences.

 -You can control Master Tracks right from your MIDI keyboard rather
  than from the ST's. Control the transport functions and the step
  input durations without taking your hands off your instrument.


1.2 HOW IT WORKS

  Master  Tracks  Pro  is similar to a fancy tape recorder, only much more
capable. Like a multi-track tape machine, Master Tracks Pro lets you record
one  track  of music at a time, playing them back later as an ensemble. You
can  even  edit each track individually to make changes or fix mistakes - a
feat  which is impossible with audio tape recorders. And with a total of 64
tracks  available  at any given time, Master Tracks Pro offers much greater
flexibility than do most tape machines.

  As  you  may  know,  there are many MIDI sequencers available today. So,
what  makes  Master Tracks Pro different? To begin with, Master Tracks uses
dynamically  allocated tracks. This means that the varios tracks in a given
musical  piece can be of any length, and that the length is alterable. Many
other  sequencers  require  all tracks to be the same length. Master Tracks
Pro does not.

  Secondly,  Master  Tracks Pro allows you to alter discrete portions of a
track  or  tracks  after  you've  made  a recording. This is similar to the
ability to mark and alter blocks of text when using a word processor. After
marking  a  block  of  music  in Master Tracks Pro, you can then modify the
selected notes or MIDI events in a wide variety of ways.

  You  record  your musical sequences, one track at a time, either in real
time  (as  you play on a MIDI-equipped keyboard), or note by note using the
mouse or MIDI keyboard (step entry). For step entry of notes, Master Tracks
Pro  provides  a  graphic  step  editor  that lets you see each note on the
computer's  screen as you enter it. The step editor also lets you precisely
edit  each  note or other musical event after it has been recorded, whether
you've used real time or step entry to record your music.

  In  addition  to  editing  individual  notes,  tracks  as a whole can be
further  edited,  and  they  can  be  mixed together with other tracks in a
variety  of  ways  to  form compositions of various lengths, even very long
pieces.  Using  the  Master  Tracks  Pro  CLIPBOARD,  you can cut and paste
sections of one piece into another piece to quickly create songs based on a
number of existing sequences.


1.3 THE INTERFACE

  Master  Tracks  Pro's  many program functions and commands are organized
logically  into  a  number  of  different  windows where you work with your
sequences. There are six main windows:

  >TRANSPORT WINDOW: Where you control you MIDI 'tape deck' by clicking on
Play, Stop, Fast-forward, etc.

  >SEQUENCER WINDOW: Where you record and play back your tracks.

  >CONDUCTOR WINDOW: Where you control tempo, meter, and beat settings.

  >SONG EDITOR WINDOW: Where you display, cut, copy, paste, and regionally
alter  tracks. The structure of a sequence is displayed and edited in units
of measures.

  >STEP  EDITOR WINDOW: Where you display the individual notes in a track.
Graphic  display  of note data lets you see exactly what you are doing. The
notes are displayed on a piano roll, moving left to right.

  >MIDI  DATA  WINDOWS:  Where  you  display  and  edit  a graphic plot of
pitch-bend,  channel  pressure,  key  pressure, modulation, controllers, or
program changes. There are six MIDI Data windows:

    Pitch Bend
    Channel Pressure
    Key Pressure
    Modulation
    Controllers
    Program Change
    Conductor Track Data

  All  of  the main windows described above include menu selections at the
top  of  the screen, and various ICONS located on the screen which are used
in  editing or record/playback operations. These are explained in detail in
their respective chapters of this manual.


1.4 SWITCHING BETWEEN WINDOWS

  All  of  the  windows and their associated commands are accessed via the
menu  bar  at  the  top of the ST's screen, just as they are with any other
Atari  ST  program.  You  simply  point  to  the name of the window or menu
selection  you  want,  highlighting  it,  and  pull  the  mouse toward you,
highlighting  the  selection  you want from the menu. Press the button, and
the program does the rest.

  Master Tracks Pro lets you have several windows 'open' and on the screen
at  the  same  time.  However,  at any given time, there is only one ACTIVE
window.  The  active  window  is the one you are working on at the time. To
activate  a  different  window  you simply point to it and click the mouse.
Additionally,  you  can  move windows around to convenient locations on the
screen and size them according to your preferences.

  Once  you  have the windows set up the way you like, you can then easily
switch  between  them.  It's  a little like setting up your desktop or work
area  to  have  everything  in  a  convenient location. A setup we've found
useful  lines  up the Song Editor and Sequencer windows so that tracks line
up.  The  Transport  control  sits at the bottom of the screen, as does the
Conductor window.

  The  WINDOWS menu items all have ST keyboard equivalents, too. The three
main  Master  Tracks  Pro windows can be accessed by pressing Function keys
F1, F2, or F3. The other MIDI Data editing windows are accessed by Function
keys F4 through F9.


1.5 USING ALTERNATE KEYS

  Aside  from  the  menu  and window selection techniques described above,
there  are  some  shortcuts you may want to use. Master Tracks Pro lets you
use the Alternate key to perform certain operations, such as Copy, Cut, and
Paste, rather than using the menu selections directly.

  To use these commands, you press the Alternate key and the corresponding
key  at  the  same time. Sometimes this is the first letter of the command.
Having  two  ways  to  select  and  execute commands allows flexibility for
individual  preferences  and situations. You may find that you prefer using
the  menus  while you are learning the program, but that you can get things
done faster using the Alternate and Function keys once you're more familiar
with  the  program. (See the summary of Master Tracks Pro keyboard commands
in Chapter 14)



----------> 2. INSTALLATION OF HARDWARE AND SOFTWARE >----------------

  Before you begin using Master Tracks Pro, you will have to:
-Connect your MIDI cables between your synthesizer and computer.
-Make  a  COPY of Master Tracks Pro or install it on your hard disk (if you
are using one).

  This  chapter  explains how to do these procedures. Please take the time
to  read this chapter so that you can begin using Master Tracks Pro quickly
and without any unnecessary headaches.


2.1 HARDWARE HOOKUP

  The  exact configuration of your MIDI cables will vary depending on your
particular  arsenal  of  equipment. You will need at least two cables - one
for  MIDI-In  and  one  for MIDI-Out. The first cable goes from MIDI-Out on
your  synthesizer  or  keyboard controller to the MIDI-In connector on your
Atari ST. The second one goes from MIDI-Out on the Atari to MIDI-In on your
synthesizer.

  You  may  want  to hook up other MIDI cables too, if you have additional
synthesizers and sound modules. Some interfaces have additional sockets for
such  connections.  Alternatively,  you  may  chain  together  a  number of
synthesizers  via any MIDI-Thru connectors which your synthesizers have. To
do  this,  you  simply  run  a cable from your main synthesizer's MIDI-Thru
socket to the second synthesizer's MIDI-In socket, and so on.


2.2 STARTING UP MASTER TRACKS

    ****FIRST MAKE A BACKUP COPY OF MASTER TRACKS PRO ****

    1) Turn on your MIDI equipment, THEN your computer, in the normal
       manner.
    2) Double-click on MT_PRO.PRG to run the program.

  The  Sequencer,  Transport  and  Conductor windows and the menu bar will
appear on the screen, and you're ready to go.



----------> 3. Quickstart Tutorial >----------------------------------

  This  chapter  walks  you  through  the basics of recording, editing and
playing  back a tune using Master Tracks Pro. Only the basics are described
here, but it's enough to get you going. We certainly recommend your reading
the  rest  of this manual to take advantage of the full capabilities of the
program.


3.1 BOOTING UP

1) Begin by making sure your MIDI cables are installed properly (see
   the section on installation), then turn on your MIDI instrument.

2) Put the backup of Master tracks (THAT YOU MADE, didn't you?) in
   your disk drive, and turn on your computer.

3) Double-click on the Master Tracks Pro program (probably named
   MT_PRO.PRG). The Master Tracks Pro main screen will appear, with
   the Transport, Sequencer, and Conductor windows on the screen.

4) The Transport window at the bottom of the screen contains the
   controls used for starting, stopping, fast-forwarding and
   rewinding. It also has a pair of counters to show you where you
   are in the sequence, and a number of other controls on the right
   side of the window. The name of your sequence will appear at the
   top of this window.

5) Notice that the Auto control is highlighted in inverse video,
   indicating that it is on. When Auto is on, the sequence
   automatically rewinds to its start point as soon as you stop
   playing or recording.

6) Notice the Sequencer window at the upper portion of your screen.
   Click on the Record box (the one labeled REC) in the first track
   of the sequence. Be sure that a solid black circle appears in the
   field, indicating the track is activated and is ready to record.


3.2 RECORDING A TRACK

7) Get your MIDI instrument ready to record your first track, and set
   it to send and receive on MIDI channel 1. Start the recorder by
   clicking on Record in the Transport window, or by pressing Enter
   on the ST keyboard.

8) Play your music. When you're finished playing, click on Stop in
   the Transport window, or simply hit the Spacebar.

  Notice that the counter immediately returns to measure 1, beat 1 as soon
as you stop the sequence, because Auto (auto-return) is on.

  Notice  also  that  in  the Sequencer window, the Play box for the track
you've  just  recorded now contains a solid black triangle, meaning that it
has been activated for playback.

3.3 PLAYING YOUR FIRST TRACK

1) To play back your first track, click on the Record box again to
   deactivate the track for recording, setting it to Play mode.

2) Click on Play in the Transport window, or press the Spacebar on
   the ST keyboard.

3) To stop playback, click on Stop in the Transport window or press
   the Spacebar again.


3.4 RECORDING A SECOND TRACK

4) To record another track, go back to the Sequencer window and
   activate the second track for recording by clicking on its Record
   field. You'll see the solid black circle appear in the field,
   while it disappears from the first track.

5) The rest of the process is identical to the steps you used to
   record your first track: Just click on Record or press the Enter
   key to start the recorder. You'll hear your first track play while
   you record. When you're through, click on Stop or press Space to
   stop the recorder.


3.5 PLAYING BOTH TRACKS

  By now, it's probably obvious what you have to do to play both tracks of
your  two-track  recording.  Simply  click  on  track  2's  Record  box  to
deactivate  it,  and  start the playback by clicking on Play or hitting the
Spacebar.


3.6 NAMING YOUR TRACKS

  Master  Tracks  Pro  lets you give each track a name for easy reference.
Typical names might be "Bass", "Horns", etc.

1) To name your first track, click over its track name field. A small
   window pops up, and you can now type in the name you've chosen.
   When you're through, click on OK or press Return.


3.7 SAVING THE SEQUENCE ON DISK

  When you're ready to save:

1) Choose "Save As..." from the File menu.

2) As soon as you choose the Save As... command, Master Tracks Pro
   will pop up a dialog box that lets you name your sequence. Since
   there is very little space available on your Master Tracks program
   disk, remove it from the drive and insert a data disk. Click in
   the Title bar of the disk directory window. Now type in the name
   you've chosen, and click on OK or press Return. The file will be
   saved. (after you save a file once, you will not need to enter the
   name again. It will be saved automatically every time you choose
   the Save command.)


3.8 EDITING YOUR SEQUENCE

  Now  that  you  have  saved  your  first sequence, Open the file on your
Master  Tracks Pro original disk entitled INVENT1.MTS (J. S. Bach Invention
#1).  You  can  make  changes  on  groups  of measures from the Song Editor
window.

1) Choose Song Editor from the Windows menu to call up the window. A
   graphic representation of your sequence will appear in the window,
   with each track visible as a row of rectangular boxes. Each box
   represents a measure. If the measure contains any MIDI data, it
   will appear as a solid black box. If it is entirely empty, the box
   will appear "hollow" in outline.

  Let's  say  your  sequence has a standard A-B-A pattern, and you want to
use the edit commands to repeat the B section.

2) First, copy the B section to the Master Tracks Clipboard, a
   temporary holding area for MIDI data during the editing process.
   Click on the first measure in the B section in track 1 and drag
   the mouse diagonally (with button still down) across both tracks
   until the entire B section is highlighted. This SELECTS the range
   of measures.

3) When all the measures in the B section are selected, choose Copy
   from the Edit menu. During the brief pause, Master Tracks Pro
   copies the selected measures to the clipboard.

4) Next we need to insert some new measures in the sequence to make
   room for the repeat of the B section. Click on the space in track
   1 between the last measure of the B section and the first measure
   of the second A section. You'll see a blinking vertical cursor
   appear at this INSERT POINT.

5) Now choose Insert Measures from the Edit menu. When the dialog box
   pops up, type in the number of measures the B section contains.
   Click on OK or press Return when you've made your entry, and
   notice that new empty measures will appear in your sequence as
   hollow boxes.

6) Now you're ready to add the B section data into the new measures.
   Without changing the Insert point, choose Paste from the Edit
   menu. The entire contents of the clipboard will be emptied into
   the new empty measures in both tracks of your sequence, and you've
   just created a repeat of the B section.

7) You can now click on the Play button or press the Spacebar to hear
   your revised sequence.



----------> 4. BASIC SEQUENCER OPERATION >----------------------------<br>
  Master  Tracks  Pro  is  designed  to  work  much  like  a  conventional
multitrack  tape  deck.  Although  a  sequence is stored in the ST's memory
instead  of  on  tape,  you  still need controls that let you play, record,
fast-forward,  rewind,  and  stop  the sequence. You also need a counter to
tell  you where you are in a sequence. The Transport window is where Master
Tracks Pro provides these features.


4.1 THE TRANSPORT AND CONDUCTOR WINDOWS

  The  center  portion  of  the Transport window has six screen "buttons":
play,  record,  fast-forward, rewind, pause and stop. They function just as
their counterparts on an actual tape deck. To "press" one of these buttons,
just click on it with the mouse.

  Alternatively,  you  can control any or all of these functions from your
MIDI  keyboard.  See the section on the Keyboard commands in Chapter 13 for
instructions  on  how  to  define  the  keys  you want to use for transport
control. You can also execute the play, record, and stop functions from the
ST keyboard.


4.2 PLAY

  Plays  the  sequence  beginning  at the point currently indicated in the
counter.  Pressing  the  Spacebar  also  starts  playback.  Before starting
playback,  remember  to  be  sure that the MIDI channels set for each track
agree  with  the  instrument(s) that you are using to play the track. Also,
the  track  or  tracks  you  wish to hear must be selected. (see 'selecting
which tracks to play', sect. 4.18).


4.3 RECORD

  Click  on  the Record button to start recording on the track selected on
the  Sequencer  window, beginning at the location in the sequence indicated
in  the  Measure  Counter.  Pressing  the Enter key on the ST keyboard also
starts the recording.

  A  track must be selected before you start recording, or thecommand will
not  function.  (see  'selecting  which  tracks  record',  sect.  4.19  for
details).

  Each  time you record on a track, the new data is recorded over any data
previously  recorded. You can have Master Tracks Pro start recording at any
point  in the sequence, and existing data in the track before that point is
left  intact.  Likewise,  any  data  in the remainder of the track past the
point at which you stop recording remains untouched.


4.4REWIND

  Click on Rewind to rewind the sequence a measure at a time. You can also
move  instantly to the beginning of the sequence by double-clicking on this
control.


4.5 FAST FORWARD

  Click  on  the  Fast-forward  control  to advance through the sequence a
measure  at  a  time.  Double-click  to  move  instantly  to the end of the
sequence.  You  can  click  on Fast-forward while a sequence is playing and
hear the speeded up playback.


4.6 STOP

  As  you'd  expect,  clicking  on  the  Stop  button  stops  playback and
recording.  If  the Auto function is on, the sequence automatically rewinds
to wherever you last started playback. You can also use the Spacebar on the
ST keyboard to stop the sequence during playback or recording.


4.7 ALL NOTES OFF

  Pressing  the  Spacebar,  or  clicking  Stop,  sends  an "All Notes Off"
command to all MIDI channels.


4.8 PAUSE

  Clicking on the Pause button pauses both play and record. When you click
again, the sequence resumes playing or recording.


4.9 TRANSPORT WINDOW COUNTERS

  On  the  left side of the Transport window are two counters that let you
locate  your  current  position in the sequence. The Measure Counter at the
top  left  displays  the  position  in the sequence in measures, beats, and
individual  clock  ticks  (Master  Tracks  Pro's  internal  clock divides a
quarter  note  into  240  parts  [ticks].  See the section on the Conductor
window for more information about sequence timing.)

  You can move to any location in the sequence directly by clicking on the
measure, beat or clock field in the Measure Counter, and typing in a number
from the ST keyboard.


4.10 SEEING ELAPSED TIME

  The Elapsed Time Counter shows the actual time (in minutes, seconds, and
tenths  of  seconds)  that  has  elapsed since you began playback. As you'd
expect,  playing  the  same  sequence  at  different  tempos will result in
different  elapsed  time  readings. The Elapsed Time Counter comes in handy
for syncing music to video segments or commercials of predetermined length.
(See also Fit Time, Chapter 10)


4.11 OTHER TRANSPORT WINDOW SETTINGS

  At  the  right  of  the  Transport window are a variety of miscellaneous
controls:


4.12 WAIT FOR MIDI KEYPRESS

  Clicking  on the Key control highlights the control. Now when you select
play or record Master Tracks Pro will wait until it detects that a MIDI key
has  been  pressed and released before it begins recording or playing. This
is  one  way  to  control  the  transport from the MIDI keyboard. (see MIDI
transport control, Chapter 13)


4.13 AUTO

  Turn  on  Auto by clicking on it. When Auto is on, whenever you stop the
sequence  it  will  automatically  rewind  to the point where playback last
started.


4.14 COUNT-IN

  When  this  control  is on, Master Tracks Pro's metronome counts off one
measure  according to the meter set in the Conductor window before starting
to play or record.


4.15 METRONOME

  Clicking  on  Metronome  highlights the control, and turns the Metronome
on.  Now,  when  you play or record a sequence, you'll hear a click tone on
each  beat  in  each  measure  over the ST's monitor speaker for the entire
length of the piece.


4.16 MIDI THRU

  This control is used when you're recording from a master MIDI controller
that  doesn't produce sound itself, or when you want to use one synthesizer
to  control  another  while  recording. Click on Thru to highlight it. With
MIDI  Thru on, the MIDI data you send to the ST will be passed out the MIDI
Out  port.  All  the data will be sent out on the MIDI channel indicated in
the Thru box. If no channel is assigned (0), all data will pass thru on its
incoming channel(s). The Thru channel follows the channel set for any track
set to Record in the Sequencer window.


4.17 SEQUENCER WINDOW


  The  Sequencer  window  is the display window for some of the most basic
information about your sequence. It lists the 64 tracks available in Master
Tracks  Pro,  and allows you to select the tracks that will record or play.
You  can  also  select  a MIDI channel for all data in each track, choose a
name  and an initial MIDI program number for the track, solo single tracks,
and loop tracks independently.

  If  the  Sequencer  window  is  not  already on your screen, or if it is
hidden  by  other  windows,  you  can  activate  it by choosing it from the
Windows menu, or by pressing F1 on the ST keyboard.

  Sequencer  window  basics  are simple. To change any item in the window,
just click in the box of the item you want to change. For settings that are
either  on or off, an icon in the box indicates the setting is on, while an
empty  field means that the setting is off. For parameters that require you
to  enter  text  or  numeric  values,  a  Change  Value window will pop up,
allowing you to enter the information.

  A  "0"  in the channel or program columns indicates that the function is
OFF for that track.

  You  can select any combination of tracks in your sequence to play back.
Other tracks that are not selected will not play, even if they contain MIDI
data.


4.18 SELECTING WHICH TRACKS PLAY

  Click  on the Play box of each of the tracks that you want to select for
playback. The triangular Play icon appears in each track's Play box to show
that the track is selected, and will be played when you start the sequence.
In  addition,  immediately  after you complete a recording on a track, that
track is automatically set to playback.

  To  turn  play off for that track, click on the box again. The Play icon
will  become  hollow,  and  the track will not be played when you start the
sequence.  Tracks  can  be  muted  and  turned  back on during playback and
recording.


4.19 SELECTING WHICH TRACKS RECORD

  Only  one  track  can  be activated for recording at a time. To select a
track  for recording, click on the Record box for that track. A solid black
circle  appears  in  the Record box to indicate that the track is selected.
When  you  start  the recording, all incoming MIDI data will be recorded on
that track.

  To  deactivate  a  track  for recording without selecting another track,
just  click  on  the  Record  column  for that track again. The Record icon
disappears.


4.20 SOLOING TRACKS

  The  Solo command gives you an easy way to play back a single track or a
few  tracks  without  having to individually deactivate the Play box on all
the  other  tracks. Then, when you want to hear more tracks again, you only
have to turn off Solo on the selected tracks.

  To  select  a  track  for  soloing,  just click on the track's Solo box.
You'll  see a solid black diamond pop up in the box. To turn Solo off, just
click on the box again. Any number of tracks can be soloes at a time.


4.21 NAMING TRACKS

  Each  track  can  have  a  name,  which  serves as a memo you can use to
describe  the  music in the track or to remind yourself of which instrument
and/or  sound  you've chosen to play the track. These track names are saved
permanently with the sequence file when you store it on a disk.

  Click  on  the  Name box in the track you wish to name (you can name any
track,  even  if  it  does not contain MIDI data). A dialog box pops up and
asks  you  to type in the name of the track. You can use any combination of
characters  you  wish. When you're finished, click on OK or press Return to
complete  your  entry.  Or  click  on  Cancel  if you want to return to the
Sequencer window without making any changes.


4.22 SELECTING MIDI PLAYBACK CHANNEL

  The  Channel  box contains the current MIDI channel setting for playback
of the track. To use this feature, you need a little back-ground on the way
the program handles MIDI channel information.

  Master  Tracks  Pro  supports multiple-channel tracks. You can record on
any  combination  of  channels  within a track, and you can freely mix data
from one track to another, retaining all of the original data.

  If  you  enter  a channel number of 1-16 in the Channel box, all data in
the  track  will  be  played  on that channel. On the other hand, a channel
value  of  0 plays back the track exactly as it is stored in memory, on the
same channel(s) it was received on.

  To  change  the  channel,  click  in the Channel box. A small data entry
window  will  pop  up.  Type  in the number of the channel you want for the
track,  or  use  the arrow controls to change the setting. When the channel
number  is  correct,  click on OK or press Return to enter it and return to
the  Sequencer  window.  Of  course,  you  can click on Cancel to leave the
setting as it was. Thru follows the channel for any track set to record.


4.23 SETTING THE PROGRAM NUMBER

  A  PROGRAM is the MIDI term for a MIDI device's programmed setup, stored
in the memory of the device. On a synthesizer, a program is equivalent to a
"patch"  or  sound.  On  a  drum machine, a program may select a particular
song,  and  on  a MIDI effects device it may select a configuration setting
with  pre-programmed  values  for  all  the  parameters on the device. Each
program has a number, and when a MIDI program change message is sent to the
device, the device responds by switching to that program number.

  Master Tracks Pro allows you to record program changes at any point in a
track,  and  to  enter  as many program changes as you like via the Program
Change  window  accessible  on  the  Windows menu. On the Sequencer window,
however,  the number in the Program field refers only to the program number
that  Master Tracks Pro will send when the sequence begins playing from the
beginning. (Bar 1 : Beat 1 : Clock 1)

  If  the  Program  setting  is 0 (the default), no program change is sent
when  the  sequence  begins  -  your instrument will remain set to whatever
program  it's  already  on,  until  it  receives  a program change from the
sequence  data.  Likewise,  if you start the sequence from some other point
than  the very beginning, the program indicated in the Program field is not
sent, and only program changes stored in the sequence data will be sent.

  To  change the program setting, click on the Program field for the track
you  want.  When the small data entry window pops up, type in the number of
the  program  you  wish,  or  click on the arrow keys to raise or lower the
value.  When the number is correct, click on OK or press Return to enter it
and  return  to  the Sequencer window, or click on Cancel to return without
entering the change. The program change will be sent out whenever you click
OK or press Return even when a sequence is playing.

4.24 LOOPING A TRACK

  Each  track in a Master Tracks Pro sequence can be independently looped.
When the sequence gets to the end of a track, it plays the track over again
from the beginning, no matter what other tracks are doing.

  Since  the  Record function always rounds recorded tracks to the nearest
complete  measure,  the  track  always plays to the end of a measure before
looping back, even if no notes are playing in the measure.

  Another  important  detail  is  that  looping  only  works  if you start
playback before any of the tracks in the sequence have ended. If you have a
short  track and start playback in the middle of the song, after that track
has ended, the looped track won't play.

  To  set  a track to loop, simply click in the Loop box for the track, at
the  far  right  of  the Sequencer window. The Loop icon will appear in the
box.  To  shut  the loop function off, click on the Loop box again, and the
icon disappears.


4.25 PLAYING A SEQUENCE

  To play a sequence, first be sure to select the tracks you want to play,
and  check  that the MIDI channels agree on your MIDI devices with the data
in  the  sequence.  If  you  wish,  use  the Transport controls to move the
Measure  Counter  to  the  point  in  the  sequence where you want to begin
playback.

  You can start playback in one of three ways:

  > Click on the Play button in the Transport window.

  > Press the Spacebar on the ST keyboard.

  > Assign a key on your MIDI keyboard to start playback. To select
    the key you wish to use for this purpose, use the Keyboard
    command on the Goodies menu. See Chapter 13 for details.

  Once  you  start  the  play  function  with  one  of these controls, the
sequence will immediately begin to play if the Key and Count-in settings on
the  Transport window are off, and if Sync is set to internal with the MIDI
setup command on the Goodies menu. If Key is on, however, Master Tracks Pro
will  pause  before  beginning to play until it detects that a MIDI key has
been  played  and released. If the Count-in is on, you'll get a one measure
count-in, and then play will begin. Finally, if Sync is set to MIDI, Master
Tracks  Pro  will  wait to begin playback until it receives a start command
from the external MIDI sync source.

  During  playback,  you  can change sequence tempo with the scroll bar on
the  Conductor  window.  You  can  even  switch  between  windows while the
sequence  is  playing,  and  examine  data in any part of any track without
interrupting playback.


4.26 RECORDING A TRACK

  To  record  a  track,  first  select it for recording by clicking in the
Sequencer window Record box as described earlier.

  The  program  can  record  on all 16 MIDI channels simultaneously. After
you've  recorded  a track containing data on multiple channels, you can use
the Strip Data command on the Change menu to move the data for each channel
onto  its own track. If you wish, however, you can use the Record Filter on
the Goodies menu to select a particular channel before you start recording.
(See Chapter 13 for details on the Record Filter.)

  If  you do select a channel on the Record Filter, Master Tracks Pro will
only  record  the  data  from  that  channel,  and  will ignore any data it
receives  on other channels. In this case, you'll need to be sure that your
synthesizer is set to send on the same channel before you start to record.

  Master  Tracks  Pro  can record all types of MIDI data, but you can also
use  the  Record  Filter  to filter out any types of data you don't want to
record.  Again,  check Chapter 13 for more details. If you want to separate
various  types  of  data  after  the recording is already complete, use the
Strip Data command on the Change menu.

  Start recording with one of these three options:

  > Click on the Record button in the Transport window.

  > Press the enter key on the ST keyboard.

  > Play the key on your MIDI keyboard that you've assigned to the
    Record function. See Chapter 13 for details on how to make the
    key assignment with the Keyboard command.

  At  this point, if the Key and Count-in controls on the Transport window
are off, and if Sync is set to Internal with the MIDI Setup command, Master
Tracks Pro will immediately begin to record.

  On  the other hand, if Key is on, the program will wait until it detects
a  MIDI  key  has  been pressed and released before it begins recording. If
Count-in  is  on, you'll get a one measure count-in (you can hear it if the
metronome  is  on),  and  then the recorder starts. If Sync is set to MIDI,
Master  Tracks Pro will pause until it receives the signal to start from an
external MIDI device.

  When  you've  finished  recording,  click  on  the  Stop  button  in the
Transport  window,  hit the Spacebar on the ST keyboard, or play the key on
your MIDI keyboard that you've assigned to the Stop function.

  As  soon as you've finished recording a track, the program automatically
activates  the track for playback, and the Play icon appears in the track's
Play box.

  It's  a  good  idea to get in the habit of deactivating a track's record
mode   right  after  you've  recorded  it  so  you  don't  record  over  it
accidentally  next  time.  Click on the track's Record box in the Sequencer
window, so that the circle disappears from the box, protecting the track.


4.27 CONDUCTOR DISPLAY WINDOW

  The  Conductor  window  is  a small but very important Master Tracks Pro
window, since it displays the sequence timing information. On the Conductor
window,  you'll  see  the  current  values for the tempo, the beat, and the
meter,  as  set on the special Master Tracks Pro track called the Conductor
track.  If  the  Conductor  window is not on the screen, or if it is hidden
behind  other windows, you can make it visible by choosing Conductor on the
Goodies menu.


4.28 CHANGING THE TEMPO

  You  can  use the tempo scroll bar in the Conductor window to change the
tempo  even  while a sequence is playing or recording. There are three ways
to do this:

  > You can click and hold on the scroll box in the scroll bar, and
    move it directly to a new value.

  > Clicking anywhere in the grey part of the scroll bar moves the
    scroll box rapidly toward that location, and causes a
    corresponding rapid change in the tempo setting.

  > Finally, you can click and hold on one of the arrow controls at
    either end of the scroll bar. This changes the tempo one value at
    a time.


4.29 THE CONDUCTOR TRACK

  The  Conductor track is a separate track in a Master Tracks Pro sequence
that  determines timing for the entire sequence. The Conductor track allows
each measure to have its own meter, tempo, and beat note, and the tempo can
change gradually, even within a single measure.

  You  can think of tempo changes you make in the Conductor display window
as  offsets  to  the  actual tempo value stored in the Conductor track. The
play  tempo  in  the  Conductor  display  window  automatically follows the
changes  in the Conductor track tempo. When you change the plat tempo using
the Conductor display window scroll bar, all the  original tempo changes in
the  Conductor  track  are preserved, but they are scaled proportionally to
the changes you make.

  To enter new Conductor track settings for the entire sequence or a given
range  of measures, you must select the Change Conductor dialog box, either
by  clicking  over the meter display in the Conductor display window, or by
choosing  Conductor...  on  the  Change  menu.  See the section on changing
Conductor values in Chapter 10 for details.

  The  Conductor  track  can  be  graphically  viewed  and  edited  in the
Conductor Track Data window. See Chapter 7 on using MIDI data windows.



----------> 5. Song Editor Window >-----------------------------------<br>
  The  Song  Editor  allows you to edit large blocks of music at one time.
Working  on  groups  of  measures,  you can move sections of music within a
sequence  or  build new sequences from segments of other sequences. You can
also  modify  the  data in a variety of ways using the commands in the Edit
and Change menus.

  Select  the  Song Editor window by choosing it from the Windows menu, or
by typing F2 on the ST keyboard.

    Like  the  Sequencer  window,  the Song Editor is a table of tracks in
which  each  track is listed on a separate row. But instead of alphanumeric
information,  the  Song  Editor window provides a graphic representation of
the musical data that the track contains, in one-measure blocks.

    The  left  border  of the window is marked with the track numbers, and
the  top  border  is  a  MEASURE RULER which marks off the measure numbers.
Tracks  containing  MIDI  data appear on the screen as a row of rectangular
boxes,  each  box  representing  a  measure. Solid black boxes contain MIDI
data, while hollow boxes are measures of rests, without any MIDI data.

    The  grey  vertical bar at the end of the data area represents the end
of  the Conductor track for the sequence. Even if the tracks you're looking
at  are  completely  empty  of  MIDI  data, and no measure boxes are on the
screen,  the  grey bar will still appear at the measure where the Conductor
track ends.

5.1 -scrolling through the song editor window

  You  can  scroll  through the track data on the Song Editor window using
the  scroll  bars  as you would with other ST programs. You can also scroll
using  the method described for selecting blocks of measures in the section
on "selecting measures to edit", below.

5.2 -playback point

  Clicking  anywhere  in  the  Song  window  with  Auto  OFF  will set the
transport to start playing or recording from that point.

5.3 -the measure ruler

  The  row  of numbers at the top of the Song Editor window is the measure
ruler.  It marks off measures in the sequence so that you can keep track of
which  part of the sequence you're looking at. You can change the numbering
scheme  displayed  on  the measure ruler by pressing one of the number keys
3-0  across the top of the ST keyboard. If you press 3, every third measure
on  the  ruler  (1,3,6,9,  and  so  on)  is numbered, while the rest of the
measures  are indicated by hash marks. If you press 4, every fourth measure
is  numbered,  and  so on. Pressing  0 numbers every tenth measure. The "+"
key will increment your selection by one and the "-" key will bring it back
down again.

5.4 -using song markers

  Master  Tracks  Pro  provides MARKERS that let you identify a particular
location  in  you  sequence so that you can return to it any time you wish.
Markers always mark the beginning of a measure.

  In  Master  Tracks  Pro,  markers  are  displayed at the top of the Song
Editor window, just below the window's title bar, on another horizontal bar
called  the MARKER RULER. Markers are also displayed in the Step Editor and
MIDI  Data  windows,  but  you  can  only place or move them using the Song
Editor window.

  The  marker  ruler  appears  in  these  windows only if the Show Markers
command  on  the  Layout menu is in effect. If you choose Hide Markers, the
ruler will disappear from all the windows.

5.5 -placing markers

  When  the  marker  ruler  is visible, you'll see a small box at its left
edge containing a hollow upside-down triangle. This box is called the WELL.
To  place  a  marker  into  the marker ruler, click and hold over the well.
Another  upside  down  triangle,  the marker you'll be placing, will appear
just below the well.

  Now,  while  still holding down the mouse button, drag the new marker to
the  measure where you want to place it. Once you've positioned the marker,
release  the  mouse  button. The marker will remain where you've placed it,
and  will  become  solid  black.  In  addition, a vertical dotted line will
appear  below  the marker, extending through the track list to help you see
exactly where the marked measure is in your track.

  You  can move the marker any time you're in the Song window, by clicking
and holding on it, and dragging to its new location.

5.6 -moving to a marker

  To move the Song Editor, Step Editor, or MIDI data window display to the
next marker in the ruler, press the Tab key on the ST keyboard. The data in
the  window will move so that the next marker is at the extreme left of the
window.  Press  the Tab key repeatedly until you reach the marker you wish.
Only  the  active  window  is affected. To move to a previous marker, press
Shift-Tab.  Again, the data lines up so that the marker is at the left edge
of the window.

  In  a large composition, you may want to make a note to yourself to help
you  remember the music each marker is pointing to. Master Tracks Pro helps
out  by  letting  you  name  the markers on the screen. Once you've named a
marker, the name appears to its immediate right on the marker ruler.

5.7 -naming a marker

  There  are  two  ways to name a marker or change its name. From the Song
Editor  window, you can double-click on the marker to bring up a dialog box
for  the  marker name. Type in the name from the ST keyboard, then click on
OK or press Return to enter it and return to the Song Editor.

  The  other  way  to  name  markers involves the Markers window, which is
available on the Goodies menu. See Chapter 13 for details.

5.8 -editing MIDI data

  The  Song Editor lets you easily change MIDI data in large regions using
all  the  commands  on  both the Edit and Change menus. Again, the smallest
unit  available  for editing changes in the Song Editor window is an entire
measure,  and  all edits are done on multiples of whole measures. Also, the
edits  you  make in the song editor window affect all types of MIDI data at
once.  Commands  like  Cut  on the Edit menu, or Channel on the Change menu
affect  MIDI  data  such as controller data and program changes, as well as
note information.

  To  make  changes  to  one  or more measures of your sequence using menu
commands,  the region of measures must first be SELECTED. Selected measures
appear on the screen highlighted in inverse video.

5.9 -selecting measures to edit

  To select one or more adjacent measures in a track, click over the first
measure in the track, and drag over the entire group.

5.10 -selecting an entire track

  To  select  an  entire track, click on the track number in the left-hand
column.  To  select several adjacent entire tracks, click and hold over the
first track number in the group, and drag the mouse up or down in the track
number field.

5.11 -selecting measures across all tracks

  To  select  one  measure  in  all  tracks,  click on the column for that
measure  in  the measure ruler at the top of the window. To select adjacent
measures  in all tracks, click and hold on the column for the first measure
and drag to the column for the last measure.

  To  deselect  a  selected area. simply click anywhere on the Song Editor
window.

5.12 -selecting a block of measures

  There are two ways to select a block of measures across multiple tracks.
First,  you  can  position  the  mouse  pointer at one corner of the block,
click,  and  drag  towards the diagonally opposite corner until the inverse
highlight covers the measures you want to select.

5.13 -shift click

  Second,  a  block can be defined by clicking at one corner of the block,
holding  down  the  Shift  key on the ST keyboard, and then clicking on the
diagonally  opposite  corner.  To  define  a  block that is larger than one
screen,  you  can  scroll  with the scroll bars after clicking on the first
corner,  but  you must hold down the Shift key before you click on the data
area again.

  Note:  If  you  plan  to Cut, Copy or Clear a region that includes notes
that  are tied from or to other measures, you should be sure you understand
the way Master Tracks Pro handles this situation. Read the  section on tied
notes in Chapter 9 for details.

5.14 -editing the selected music

    Once  you've  selected  a measure or measures, you can edit the region
using  the  commands on the Edit or Change menus. See Chapters 9 and 10 for
instructions.

5.15 -playing a sequence from the song editor

  Master  Tracks  Pro  lets  you  play your sequence no matter what window
you're using, and the Song Editor window is no exception. Just click on the
Transport's Play button or hit the Spacebar to start playback.

  If  you  wish,  you can set the Song Editor screen to scroll through the
sequence  data  during  playback,  using the Follow Playback command on the
Layout  menu.  If  the  Follow  Playback command is on, and the Song window
selected  as  the  active  window, a vertical highlight bar moves along the
track data to mark the measure that is currently playing.

  You  can  also  use  the Song Editor to determine at what point the song
begins  playing.  This  capability is useful when you want to hear just the
part  of  the  song  you're  working  with,  and  you can also use it as an
alternative  to  the  fast-forward  and  rewind  buttons  on  the Transport
window.

  To  use the Song Editor to determine the point at which play begins, you
must first turn the Transport window's Auto control off. With Auto off, and
the  Song  Editor  window active, click in the window at the place you wish
playback  to  begin. Once play begins, scrolling the Song Editor window has
no effect on what you hear.

  You  can  control  the playback point in the same way when you are using
the Step Editor window or any of the MIDI data windows.

5.16 -moving to the step editor

    From the Song Editor, you can move directly to the Step Editor to work
on  any specific measure in the track you wish. Simply double-click on that
track and measure in the Song Editor window.

----------> 6. Step Editor Window >-----------------------------------

  The  Step  edit  window is used exclusively for note data. It provides a
variety  of  precision  tools  that  let  you input and edit notes in small
groups or individually.

  Select  the  Step Editor window by choosing it from the Windows menu, or
by  typing F3 on the ST keyboard. You can also open the Step Edit window at
a specific measure in a particular track by double-clicking on that measure
in the Song Editor window.

  The  Step Editor window is devoted primarily to a graphic display of one
track's  worth  of note events. This data area is divided by a grid of fine
dotted  lines  that makes it easier to accurately determine the position of
notes  in the window. You can decide whather to display the grid with small
divisions  or  divisions at every octave (see the show/hide grid command in
the Layout menu).

  The  note data itself is displayed in the data area as a sideways player
piano  roll.  Each  note  is represented as a small rectangle, or NOTE BAR,
oriented horizontally in the data area.

  Along  the  top  border of the data area is a measure ruler, which marks
off  the  measures  and  beats  in  the track. At the left border there's a
keyboard graphic to indicate the pitches of the notes in the track.

  Just  above  the  top border of the data area is another horizontal bar,
the marker ruler. If any markers are set, they'll be displayed here just as
in the Song Editor window. The marker ruler can be toggled off by selecting
Hide  Markers  from  the Layout menu. This expands the data area. To toggle
the marker ruler back on, select Show Markers from the Layout menu.

  At  the  top  of  the  window  there are two rows of icons and parameter
settings, collectively called the menu bar. On the top row of the menu bar,
you'll  see  several  note  icons,  representing the rhythmic values of the
notes  you  insert;  a  tuplet  box; and controls for note articulation and
velocity.

  On  the  second  menu  bar row are several note editing icons, pitch and
time indicators, and track and MIDI channel controls.

  All  of  the  options  on the first menu bar row, along with the channel
control, are used only during input of new notes. The remaining options are
used in a variety of editing functions.

  Like  the  lines  on a piece of graph paper, the grid in the Step Editor
helps  you  locate  your position more precisely. The vertical lines in the
grid represent measures, while the horizontal lines indicate pitch.

6.1 -show/hide the grid

  You  can  choose  whether  the  grid  has  horizontal  divisions only at
octaves,  or  has a division for every "white key" using the Show/Hide Grid
command. The version of the grid you use is a matter of personal taste. The
Show/Hide  Grid  command  functions  as a toggle. To display the full grid,
choose  the  Show  Grid  command.  To  show  the  grid with only the octave
divisions, choose the Hide Grid command.

6.2 -scrolling through the step editor window

  As  in  the  Song  Editor window, you can scroll through the data in the
Step Editor window with scroll bars.

6.3 -moving to a marker

  Just  as  in  the  Song Editor window, markers are displayed on a marker
ruler  near the top of the Step Editor window, and you can move the display
to  a  marker  position  using the Tab and Shift-Tab keys. However, you can
only set the markers in the Song Editor. Again, to see the marker ruler and
use  the  markers,  you  must have chosen the Show Markers command from the
Layout menu first.

6.4 -zooming in and out

  Master  Tracks  Pro's  two  Zoom commands let you decide how much of the
track  data  you can see at one time on the Step Editor window. Like a zoom
lens,  the  Zoom  commands  let  you zoom in or out for different levels of
"magnification".  You  can  zoom  in to work on small portions of the track
more precisely, or zoom out to see more notes all at once.

  The  Zoom level you choose not only affects how much of the sequence you
can  see, it also determines how precise your editing changes and additions
can  be.  This  is  because the Zoom level sets the minimum number of clock
ticks  that  you  can  move  the mouse. When you're zoomed all the way out,
moving  the  mouse by a single pixel on the screen moves you 24 clock ticks
in  the sequence. When you're zoomed in all the way, you can move the mouse
by individual clock ticks.

  Master  Tracks  Pro  gives  you six different Zoom views. To zoom in one
level, choose the Zoom In command from the View menu.

6.5 -switching to another track

  The  Step Editor window displays note data from only a single track at a
time,  and  you  must switch the display to another track to edit its data.
Change  tracks  by clicking on the Current Track box. When the Change Value
window  pops  up,  type  in  the  new  track  number, or click on the arrow
controls to change it incrementally.

  Click  on  OK once you've entered the correct number, or press Return on
the  ST keyboard. The Change Value window will disappear, and the new track
will be displayed.

6.6 -playing a sequence from the step editor


  As  in  the Song Editor window, you can play your sequence while you are
using the Step Editor window.

  At  your  option, you can have the Step Editor window scroll through the
track  data  while the sequence plays. Choose the Follow Playback option on
the  Layout  menu  to  enable  this  feature.  As  each  measure plays, its
indicator  at  the  top border of the data area gets highlighted in inverse
video.  The  Step  Editor  window must be selected as the active window for
scrolling  to  take place during playback. With Follow Playback turned off,
the  Step  window  can  be scrolled and examined independently of transport
counter position during playback.
  The  playback / record start point can be set by clicking with the arrow
cursor  in the Step Editor window at the desired location, provided Auto is
off, just as in the Song Editor or MIDI Data windows.

6.7 -editing note data

  Master  Tracks  Pro  gives  you  powerful  control over the step-editing
process  with a variety of editing options. You can select editing regions,
just  as  in  the  Song  Editor window, and you can also add, delete, edit,
move, or copy individual notes.

6.8 -editing regions of notes

  With  regional  editing,  you  can  quickly edit a group of notes all at
once.  Using  the commands on the Edit and Change menus, you can move, copy
or  delete  the  note  data,  transpose the pitches of all the notes in the
region,  change MIDI data such as MIDI channel and note velocity, and alter
timing  in  several ways. See the chapters on the Edit and Change menus for
more details on these features.

  To  edit  a region of notes, the region must first be selected using the
arrow  cursor. On the Step Editor window, a region consists of all notes in
the track along a horizontal section of the window. In other words, between
two  points  in  time in the sequence. You cannot define regions vertically
(by  pitch)  -  all  pitches  are  automatically  included  in  a  selected
horizontal region.

  For  many operations, you'll need a way to locate notes precisely in the
data area both in terms of time and pitch. That guidance is provided by the
time  and  pitch  indicators  in  the  menu  bar. The time indicator always
displays the time value at the current position of the cursor, in measures,
beats and clock ticks.

6.9 -pitch and time indicators

  The pitch at the current cursor position appears in the pitch indicator,
displayed  as  a  pitch letter name and an octave number. Master Tracks Pro
can  handle  all  MIDI  pitches,  a  range from C-2 to G8 (middle C is C3).
Accidentals are always displayed as sharps.

6.10 -choosing zoom level

  Since  all  editing  operations  occur  on  clock  tick  boundaries, how
precisely  you  can define the beginning and end of a region depends on the
Zoom  level.  At  the highest magnification, zoomed all the way in, you can
define  the region by individual clock ticks (there are 240 clock ticks per
quarter  note).  When you're zoomed all the way out, on the other hand, the
resolution  is  much  coarser,  and  the  smallest  movement  of  the mouse
represents 24 clock ticks, or one tenth of a quarter note.

  No matter which zoom level you're using, you'll need a way to keep track
of  where  you  are in the sequence while you're defining regions. For many
editing commands, the measure and beat demarcations in the measure ruler at
the  top  of  the  Step Editor window will give you all the information you
need  to  locate  the  endpoints  of  your  region.  For more precise work,
however,  you  can  use the time indicator in the menu bar to begin and end
the region at exactly the right point.

  Notice  that  as you move the arrow pointer around in the data area, the
time  indicator  changes  to  show  the  exact beat location of the current
pointer position.

  IMPORTANT:  Edit  and Chenge menu commands will only affect notes in the
selected  region  if  those notes BEGIN in the region. That's the reason to
pay  attention  to  the zoom level while you're selecting a region - a note
can  appear  to  be  within  the  selected  region  when it actually starts
slightly  before the beginning of the region. You may be zoomed out too far
to see this. If the beginning of the note falls within the selected region,
the  entire note will be altered by the command you use, even if the end of
the note isn't included in the selected region.

6.11 -tied notes

  There is an exception to the rules just mentioned, however. Notes in the
selected  region  that are tied over from an earlier measure are recognized
by  commands such as Cut, Copy, and Clear if the region begins precisely on
the  measure  boundary. See the section on tied notes in Chapter 8 for more
detail.

6.12 -selecting a region for editing

  To  select  a  region  for editing, choose the arrow pointer on the Step
Editor menu bar by clicking on it. Now, move the pointer into the data area
to the left edge of the region you wish to select.

  Click  and  hold the mouse button, drag the pointer to the right edge of
the  region. You can scroll the screen while selecting a region by dragging
the  pointer  to  the  right  screen  boundary. As you select a region, the
region becomes highlighted in inverse video.

  Release  the mouse button when you've defined the region as you want it.
You  can  now use the Edit and Change menu commands on the selected region.
Clicking  in the measure ruler will select an entire measure at a time. You
can  select an area and then use the scroll bar to scroll to the end of the
area  you  wish  to select and hold down the  Shift key while you click the
mouse. This selects the entire area.

6.13 -inserting new notes

  Master  Tracks  Pro  gives  you  two  ways  to  insert new notes in your
sequence:  you  can use the mouse exclusively, or you can enter the desired
pitch by playing the corresponding key on your MIDI keyboard.

6.14 -choosing note durations

  With  either  method,  you start the process by selecting values for the
note's  duration,  velocity,  MIDI  channel,  and  articulation. Choose the
duration,  or rhythmic value you want by clicking over the appropriate note
icon  at  the  left side of the menu bar. Selecting the dot icon multiplies
the duration of the note value by 1-1/2.

  If  you  wish,  you can select a combination of note values, and all the
selected  values  add  together  for the total duration of the note you are
inserting.  To select more than one value, click on the first note type you
want  to  select,  and  then  hold  the  Shift key down as you click on the
remaining note type(s).

6.15 -tuplets

  To  enter  notes with tuplet values, click over the word "tuplet" in the
tuplet  box  in  the  menu  bar. When the box is highlighted, any notes you
insert will have the tuplet value shown in the box.

  For example, say the value in the tuplet box is 3:2, and you've selected
the eighth note duration icon. In this case with the tuplet command on, the
timing  of  the  notes  you  insert will be adjusted so that three of these
notes  would  fit  in the same time normally occupied by two regular eighth
notes.  This  is  equivalent to eighth note triplets. For a quintuplet, you
would select 5:2.
  You  can  choose  a  wide  range  of  tuplet  values  to  create complex
polyrhythms  or  to experiment with other unorthodox note timings. To set a
new  tuplet  value, click over the current value in the tuplet box. A small
Change Value window will pop up, allowing you to change both numbers in the
tuplet value.

  The  number you wish to change in this window must be highlighted first.
If  it's  not,  click on it. Then click over the arrow controls to raise or
lower  the  number  as  you wish, or type in a number from the ST keyboard.
When  both  numbers  are correct, click on OK or press Return to enter them
and return to the Step Editor window.

6.16 -setting other note values

  Notes  you  insert  in  the  track in the Step Editor window take on the
values displayed in the menu bar for articulation, on and off velocity, and
input  MIDI  channel.  Articulation  refers to the percentage of the note's
duration value that it actually plays. By varying the articulation setting,
you can add changes in note length to define phrases and legato or staccato
passages.  Shorter  articulations produce a more staccato effect. The input
channel and velocity settings refer to the standard MIDI input parameters.

  Before  inserting  a note, you can change the current settings for these
parameters  by  clicking  on  the  appropriate  fields.  When  you  do, the
corresponding Change Value window will appear. You can either type in a new
value  from  the  ST keyboard, or click over the arrow controls to raise or
lower the value incrementally. Then click on OK or press Return.

6.17 -inserting notes with the mouse

  To  insert  notes  using  the mouse, first select the pencil icon in the
menu  bar by clicking on it. When you move the pointer to the data area, it
becomes  a  crosshair that lets you position the new note exactly where you
want it on the screen.

  Using  the keyboard graphic at the left of the data area and the measure
and beat markings along the top, align the crosshair so that it corresponds
to  the  pitch and time where you want to insert the note. You can also use
the  pitch  and  time  indicators  in  the  menu bar to locate the position
precisely.

  When  you  have  the  correct position, single click on the mouse. A new
note  bar  will be inserted into the data area in that position, its length
corresponding to the duration and articulation you selected.

6.18 -inserting notes with a MIDI keyboard

  Follow  the  above  steps  for  selecting the note's duration, velocity,
input channel, and articulation. Then, select the keyboard icon next to the
arrow  in  the  menu  bar  by  clicking on it. Since you're using your MIDI
keyboard to enter the pitch data, you don't need a crosshair, and the mouse
pointer remains an I-beam cursor when you move it into the data area.

  Position  the  I-beam at the horizontal position where you want to enter
the  first note. Use the time indicator in the menu bar for precision. Once
you've  positioned  the cursor properly, click on the mouse to activate the
insertion point for MIDI keyboard note entry.
  Now  you can enter notes by pressing the corresponding keys on your MIDI
keyboard. Each time you play a key, a new note bar will appear at the pitch
and  time  you  specified,  and  the  I-beam  cursor  advances  to the next
insertion  point.  As  you continue to insert notes, the Step Editor window
scrolls appropriately.

6.19 -rests

  Pressing  Return  on the ST keyboard inserts a rest corresponding to the
note duration that is currently selected.

6.20 -backspacing to erase mistakes

  If  you  play  the  wrong  key during the pitch entry process, press the
Backspace key on the ST keyboard to delete it.

  During the note entry process, you can switch to new note durations with
either  the note icons in the menu bar, or via the MIDI keyboard using keys
that  you've  assigned  to duration values with the Keyboard command on the
Goodies menu (see Chapter 13 for details).

6.21 -moving and copying notes

  With  the move and copy commands, you can transfer all of a note's data,
including  its duration, channel and velocity to a new location. Of course,
the  pitch  and/or  the  start  time of the note at the new location may be
different, depending on where you move the note.

  To  move a note somewhere else in the track, or to make a copy of a note
at  another  location,  you'll need the crosshair mouse pointer. To get it,
click  over the pencil icon in the menu bar, and then move the pointer over
the  note  you  want  to  move or copy. The center of the crosshair must be
directly  on the note. Although the center of the crosshair can be anywhere
along  the  note's length, it's best to place it precisely at the beginning
of  the  note,  so  that you can use the  time indicator in the menu bar to
locate the point where you insert the note with precision.

6.22 -moving the note

  Now,  if  you  want  to MOVE the note from its current position to a new
one,  simply  click  and hold the mouse button. A dotted border will appear
around  the  note  bar, and while you continue to hold the mouse button you
can drag this "note ghost" to a new pitch and/or time in the sequence. When
the  note is correctly positioned, release the mouse button. The ghost will
be returned to life as a solid note bar at the new location, while the note
bar at the previous location will vanish.

  There will be times when you want to shift a note's position in time but
not  change  its  pitch,  or  vice  versa. To make these operations easier,
Master  Tracks Pro provides a way to lock in the note's pitch or start time
during a move operation.

  To  lock  in  the  pitch or start time, hold down the Shift key and then
click  and  hold  on  the note. Now, as you continue to hold down the mouse
button, whichever way you first move the mouse locks in the note's position
on the other axis.

  So, for example, if you first move the mouse horizontally, you've locked
in the pitch, and you can't move the note vertically. You can now only move
the  note horizontally, in time. Except for this detail, the move operation
proceeds normally.

6.23 -copying the note

  Copying  a note involves essentially the same steps, except that instead
of just clicking over the note you want to copy, you must hold down the Alt
key  an the ST keyboard before you click on the note. Once the "note ghost"
border  appears,  you can release the Alt key, and continue by dragging the
cursor  to  the  location where you want to insert the copy. When you're in
position,  release  the  mouse  button, and a new note bar will appear. The
original you copied from remains where it was.

6.24 -erasing notes

  You  can  erase  an individual note with the eraser mouse pointer. Click
over  the  eraser icon in the menu bar. When you move the pointer down into
the data area, it becomes a crosshair inside a circle.

  To  erase  a note, simply position this eraser cursor anywhere along the
note  and  single  click.  The  note will disappear from the window. You'll
probably  find  it  easier  to  erase the note you're actually intending to
remove  when you're not zoomed out to the higher magnifications, where note
durations appear very short on the screen.

6.25 -editing individual notes

  Editing  commands for single note events allow you to place new notes in
your sequence, and to move, copy, or delete existing notes using the mouse.
If  you  need  more  precision,  Master Tracks Pro also gives you a numeric
method for altering each note's data.

6.26 -editing note parameters numerically

  To  alter  an  individual note's pitch, start time, duration, on and off
velocities, or channel, select the arrow mouse pointer by clicking over the
arrow  in  the  menu bar. Move the arrow directly over the note you want to
edit, and double click.

  After  a  moment,  the  Edit  Note  window pops up, and a grey highlight
appears  over  the  note  being edited so you won't forget which one you're
working on.

  To  change  one of the values in the window, select it by clicking on it
to  highlight  it.  Use  the  arrow  controls at the right of the window to
change the value incrementally, or type in a new value directly from the ST
keyboard.  Master Tracks Pro won't let you enter invalid settings for these
parameters, and will only beep if you try.

  The  START  TIME  parameter refers to the point in the sequence that the
note  begins,  in  measures, beats, and clock ticks. Rather than setting an
end time, however, you use the DURATION parameter to determine how long the
note lasts, again in measures, beats, and clock ticks.

  You  can  change the MIDI key number (pitch) with the arrow controls, or
by  typing  a  key letter name followed by an octave number, or by pressing
the  appropriate  key  on  your  MIDI  keyboard.  The  On  velocity and Off
(release)  velocity  are  changed  in the same manner as is the output MIDI
channel.  In  order to change the output MIDI channel on a note or range of
notes, the channel setting in the Sequencer window must be set to "0".

  Once  all  the  parameters  in  the Edit Note window are to your liking,
click  on OK or press Return to finalize them and close the window. You can
click  on Cancel instead to return to the Step Editor window without making
any changes.

----------> 7. Using MIDI Data Windows >------------------------------

  Master Tracks Pro provides six special MIDI Data windows for graphically
editing  types  of  MIDI  data other than notes on an event-by-event basis.
Instead  of  having  to  work with a long list of numbers, you can see your
data at a glance on a graph, yet you can still edit it with full precision.
You'll  find  separate  MIDI data windows for pitch bend, channel pressure,
key pressure, modulation , controllers, and program change data.

7.1 -opening a data window

  There  are two ways to open a MIDI Data window. First, you can choose it
from  the  Windows menu with the mouse. Second, you can open it from the ST
keyboard  by  typing  the  Function  key that corresponds to the window, as
follows:

    > Pitch Bend          F4
    > Channel Pressure    F5
    > Key Pressure        F6
    > Modulation          F7
    > Controllers         F8
    > Program Change      F9
    > Conductor Track     F10

  If the window is open but hidden behind other windows on the screen, you
can  bring  it  up  to the foreground by choosing it on the Windows menu or
with its ST keyboard command.

  All  six  of  the  MIDI  Data  windows look and work alike, and are very
similar  to  the Step Editor window as well. Most of each window is devoted
to  the data area, where individual MIDI events appear as vertical lines or
points.  The  height of each line or point corresponds to the numeric value
of  the event, while the horizontal location of the line or point specifies
when in the track the event occurs. You can see event data for one track at
a time in the data area.

  You  can  toggle the display from lines to points by pressing any key on
the ST keyboard when the MIDI Data window is active.

  At the top of each window, just below the window title bar, you'll see a
single  row  of  icons  and data, the menu bar. The three icons in the left
portion  of  the  menu  bar are used to select different editing operations
(see the section below on editing event data).

  To  the  right  of the icons, there's a time indicator that displays the
horizontal  position  of  the  cursor in the track, in measures, beats, and
clock  ticks.  Next,  there's  a value indicator, that gives the data value
corresponding  to  the cursor's vertical location in the data area. Finally
come boxes showing which track's data is currently on the display, and what
channel will be assigned for new event insertions.

  Just  below  the  menu  bar  is  a row of mostly empty space, the marker
ruler.  This  is where the markers you've placed in the Song Editor window,
if  any,  will  be  visible.  You  can  hide the marker ruler with the Hide
Markers  command  on  the  Layout  menu  if you like. This expands the data
window. See Chapter 12 for details on how to use markers.

  Below the marker bar is another horizontal bar, the measure ruler, which
marks the position of measures and beats in the track.

7.2 -scrolling

  Use  the  scroll bar controls to move the MIDI Data window displays just
as  you would with the Song Editor or Step Editor. Use the measure ruler to
keep track of where you are in the sequence as you scroll.

7.3 -moving to a marker

  You can also move to markers that you placed in the sequence on the Song
Editor window. Press Tab to move to each successive marker. Press Shift-Tab
to  move  to  a  previous  marker.  Playback  position can be determined by
clicking  at the desired location in any MIDI Data window, with Auto turned
off in the Transport, the same way as in the Song and Step Editor windows.

7.4 -zooming in and out

  You  can use the Zoom In and Zoom Out commands on the Layout menu to see
more of the MIDI data on the screen at a time, or to get a close up view of
a  small amount of data for precise work. To move in one zoom level, choose
the  Zoom In command on the Layout menu. To zoom out one level, choose Zoom
Out.

  The  zoom  level you use determines how many clocks per screen pixel are
displayed.  The  smallest  distance  on  the  screen you can move the mouse
pointer  is  a  pixel.  When  you  are  zoomed  all the way out, each pixel
corresponds  to  24 clock ticks. Zoomed all the way in, a single clock tick
per pixel is displayed.

7.5 -edit resolution

  The  number  of  clock ticks per pixel affects the resolution with which
you can edit data in the MIDI Data windows. When you are zoomed all the way
out, for example, you can only edit events at 24-clock-tick intervals. When
you are zoomed all the way in, you can edit an event at any clock location.
If  you  wish  to  change or erase an event that doesn't fall at one of the
clock  tick  intervals  at  your  current  zoom level, you must zoom in for
higher resolution editing.

  Note that the more you zoom in, the more individual events you can place
in  the  sequence.  Zooming  in  gives  you  more  precise control over the
placement of each event, but you can easily use up large amounts of memory,
and  the  sequence  is  forced to send data much more rapidly. Use the zoom
level that matches your needs for precision, memory, and data density.

  Consult Chapter 12 for more details on how to use Zoom commands.

7.6 -switching tracks

  To  view  or edit MIDI event data on another track, click over the Track
box in the menu bar. A Change Value window pops up, and you can either type
in  the desired track number from the ST keyboard, or change it by clicking
on  the arrow controls in the window. When you've entered the correct track
number,  click  on OK. The Change Value window will disappear, and the MIDI
Data window will now display data for the new track.

7.7 -editing MIDI data

  As  in  the  Step  Editor window, you use various mouse pointers to make
different kinds of changes on events in the various MIDI data windows.

7.8 -selecting a region

  To  use  the  commands  on  the Edit or Change menus on MIDI Data window
data,  you  must first select a region within the track. To select a region
for  global  changes,  use the arrow pointer by clicking on its icon in the
menu  bar.  Move  the  pointer  to  the left edge of the region you want to
select,  using  the  time  indicator in the menu bar to help you locate the
desired point in the sequence precisely. Then  click on the mouse, and drag
across  the selected region to the right. As you move the mouse, the region
will be highlighted in inverse video.

  When  you  reach the right edge of the region, release the mouse button.
You can now perform Edit and Change menu operations on the selected region.
For  the  most  part,  these  changes  will  only apply to the type of data
displayed  in the window. (see the discussion in Chapter 9 on how different
types  of  data  are  affected  by  the Edit menu commands on the MIDI Data
windows.)

7.9 -inserting events

  The  ability  to  enter  MIDI events graphically is one of Master Tracks
Pro's  most  powerful  features. To insert individual MIDI events or modify
existing  ones,  you select the crosshair pointer by clicking on the pencil
icon in the menu bar.

  Before  inserting a new MIDI event, however, you can use the Channel box
in the menu bar at the top of the window to select the MIDI channel for the
new  event. Click on the Channel box to bring up a Change Value window, and
enter  the  desired channel number by typing it in or adjusting it with the
arrow controls. Click on OK or press Return to finalize the change.

  To insert a single event, move the crosshair to the position in the data
area where you want the event to go. Use the time indicator in the menu bar
to  locate  the  exact time in the track where you want to insert the event
along the horizontal axis of the graph. Use the value indicator to position
the cursor vertically for the correct value.

  Now  simply  click the mouse. A vertical line will appear,extending from
the graph baseline to the height representing the data value.

  You  can  insert  multiple consecutive events simply by holding down the
mouse button and dragging the cursor to draw a curve on the data area. This
makes it easy to add smooth pitch bend or mod wheel changes.

  When  you  insert consecutive events, the graph will appear to be filled
in  with  solid  black  under  the curve you draw. Nevertheless, each event
along the curve can still be edited individually.

  The  zoom  level  you're  currently  using  affects  how many events are
inserted  when you draw a curve by dragging the mouse across the data area.
Depending  on  the zoom level, each horizontal mouse position can represent
as many as 24 clock ticks or as few as 1.

  If  you're  zoomed  all  the  way  out when you draw consecutive events,
you'll get a new event every 24 clock ticks. When you're zoomed all the way
in,  you  get a new event with every clock tick. Be cautious about entering
consecutive  events  when  you are zoomed in, because you can use up memory
quickly  and  you  may force the program to send data too rapidly. The MIDI
data stream can only support 3120 bytes per second.

  A  good  way  to enter a series of consecutive events is to draw them in
when  you  are  zoomed  out  to  save memory, and then zoom in to edit them
precisely.  When  you  zoom in, you'll see a solid black graph resolve into
individual event lines, making it easy to position the cursor.

7.10 -changing existing MIDI events

  To  change events that are already stored in the track data, just insert
a new event at the same time. When you do, the old event will be erased.

7.11 -thinning out dense MIDI data

  If  you  have  a section of MIDI data that is denser than necessary, you
can thin the MIDI data by tracing over their curves with the mouse at lower
resolutions (zoomed out).

7.12 -erasing events

  To  erase individual events, click on the eraser icon in the menu bar to
select  the  eraser  cursor,  a  crosshair within a circle. Move the cursor
directly  over  the  event  you  wish to erase and click. The event line or
point will disappear.

7.13 -the pitch bend window

  Pitch bend data can take either positive or negative values. When a note
is  not  being  bent  it  has a pitch bend value of 0. So in the Pitch Bend
window  you'll  see  a horizontal dotted line running through the middle of
the  data  area  to  mark  the  zero  point. The area above the line, which
represents  positive  pitch  bend  values, is marked with a "+" in the left
border.  The  area for negative values below the line is marked with a "-".
Positive values range to +127 and negative values go down to -128.

  You  can  switch between two options for displaying pitch bend and other
MIDI  data.  Normally,  the data appears as vertical lines. However, if you
press  any  key  on  the  ST keyboard while you're working in any MIDI Data
window,  each  event  is  displayed  as a single dot in the graph. Pressing
another key will toggle back to the normal display.

7.14 -channel pressure window

  Channel pressure, also known as aftertouch, affects all notes on a given
MIDI channel. It has a range of 0 to 127.

7.15 -key pressure window

  Key  pressure, also known as "polyphonic" aftertouch, affects individual
MIDI notes. To use this parameter, you must first specify the note you want
to  assign  the  key  pressure  event  to  by  entering  its  pitch  in the
appropriate  box &nbs